10 MAR 2017 by ideonexus

 Games Use Constant Feedback

Moreover, games use systems of points, scores, leaderboards, achievement walls, and other clever mechanisms to reinforce how well you are playing (or not playing). Feedback should force us to face reality and redirect our efforts where they are needed. Regular, systemic feedback is a rarity in the traditional school; it is, however, de rigueur in even the most poorly designed game. It is this regular, rapid feedback that not only stimulates persistence and self-direction but also gets people ...
Folksonomies: education gamification
Folksonomies: education gamification
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30 NOV 2013 by TGAW

 Elridge Cleaver on Prison's Effect of Sense of Self

You may find this difficult to understand but it is very easy for one in prison to lose his sense of self. And if he has been undergoing all kinds of extreme, involved, and unregulated changes, then he ends up not knowing who he is. Take the point of being attractive to women. You can easily see how a man can lose his arrogance or certainty on that point while in prison! When he's in the free world, he gets constant feedback on how he looks from the number of female heads he turns when he...
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Elridge Cleaver talks about how prison has a detrimental effect on one's self esteem